Privacy Policy for
VR Museum: Blacksmithing Through Time
Last Updated: 3/22/2025
This Privacy Policy explains how VR Museum: Blacksmithing Through Time (“the Game”), available on the Meta Horizon Desktop VR App Store and built on Unreal Engine 4 by Dracan Works, LLC (“the Developer”), handles data collection. Most of the data—including account information—is collected directly by Meta through their integrated services. By accessing or using the Game, you agree to the data collection practices described in this policy and to Meta’s own privacy policies regarding data collection.
1. Information Collection Overview
A. Data Collected by Meta
- Meta Telemetry: The Game utilizes Meta’s built-in telemetry features, which collect anonymized usage and performance data directly on the Meta platform. This includes session duration, system performance, crash reports, and other technical metrics. Data collected via Meta telemetry is managed and processed by Meta independently of the developer.
- Account Information and License Delivery: Account details such as your name, email address, and other necessary credentials are handled by Meta. This account information is used exclusively to deliver and manage your game license from the Meta Store.
- Device & Interaction Data: Meta collects information about your device (e.g., VR hardware identifiers, operating system details, and IP address) as well as your interactions with the Game through their telemetry systems.
- User Communications: Any information you provide when contacting support, providing feedback, or participating in promotions is collected by the developer and used solely for communication and support purposes.
2. How Your Data Is Used
A. Uses of Meta-Collected Data
- Game License and Account Management: Meta uses your account information to verify your identity and deliver the game license through the Meta Horizon Store. This process ensures that only authorized users can access the Game.
- Performance and Analytics: Meta-collected data is used to monitor game performance, optimize system stability, and enhance the overall user experience.
- System Diagnostics: Anonymized data such as error logs and crash reports is used to diagnose technical issues and inform future updates and optimizations.
B. Uses of Developer-Collected Data
- Communication and Support: Information provided directly to the developer is used for managing customer support, addressing feedback, and sending service-related communications.
- Feature Enhancement: Non-personal data collected by the developer may be aggregated and analyzed to inform improvements and new feature developments.
3. Third-Party Data Sharing
A. Meta Data Collection
- Direct Management by Meta: Data collected via Meta telemetry, including account information for license delivery, is managed solely by Meta and is subject to Meta’s privacy practices. The developer does not have direct access to or control over this data.
- User Consent and Control: By using the Game, you consent to Meta’s data collection as outlined in their privacy policies.
- Service Providers: Any data collected directly by the developer may be shared with trusted third-party service providers (e.g., for customer support or analytics) under strict confidentiality agreements.
- Legal Requirements: Information may be disclosed when required by law or in response to legitimate legal requests.
4. Data Security and Retention
- Data Security: Both Meta and the developer implement appropriate technical and organizational measures to protect your data against unauthorized access, alteration, disclosure, or destruction. However, no method of electronic storage or transmission is completely secure.
- Data Retention: The developer retains any directly provided personal information only as long as necessary to fulfill its purposes. Data collected by Meta is retained in accordance with Meta’s own policies.
5. Your Rights and Choices
- Access and Update: For personal data collected by the developer, you have the right to access, correct, or update your information.
- Opt-Out: You may opt out of communications or certain direct data collection by the developer. For data collected by Meta, please consult Meta’s privacy settings and documentation.
- Data Deletion: You can request deletion of your personal data collected by the developer, subject to applicable laws. For Meta-collected data, please refer to Meta’s policies on data deletion.
6. Children's Privacy
The Game is not intended for children under the age of 13. The developer does not knowingly collect personal information from children under 13. If you believe that a child has provided personal information without appropriate consent, please contact us immediately.
7. Changes to This Privacy Policy
We may update this Privacy Policy from time to time. Any changes will be posted on this page with an updated revision date. Your continued use of the Game after the changes become effective constitutes acceptance of the revised Privacy Policy.
8. Contact Information
For any questions or concerns about this Privacy Policy or our data practices, please contact us at:
Contact
By using VR Museum: Blacksmithing Through Time, you acknowledge that you have read, understood, and agree to the terms of this Privacy Policy, including the data practices managed by Meta.